On Wednesday April 23, Gandhar Savur will be speaking on the “Remixing Music Law: Synchronization Rights” panel, sponsored by Legal Hackers, at the Eyebeam Art + Technology Center, located at 540 West 21st Street, New York NY 10011.
As online video platforms open the floodgates for millions to publish homemade video, an exponential number of Internet video creators are now required by law to acquire sync licenses, This is growing as a concern because many video creators are unsophisticated and would find purchasing a sync license prohibitively difficult. Moreover, procuring a license under current licensing practices would likely be too expensive for many individuals and small companies who create films for little to no profit. As Internet video platforms and commercial UGC networks continue to gain popularity this problem will only deepen, and could potentially have chilling effects on a vast array of videos created without sync licenses.
The panel discussion will address how sync rights function and will also focus on achieving a practical solution that addresses both the interests of copyright holders to profit from their works and of “users” in easily creating new content.
Panelists will include:
– Brandon Martinez, INDMusic, CEO, YouTube multi-channel network (“Harlem Shake”).
– Adam Silverman, Defy Media, Senior Vice President of Business and Legal Affairs, YouTube multi-channel network (“Smosh”).
– Elisa Kreisinger, Artist, Eyebeam Artist-in-Residence, former fellow @ Public Knowledge and Harvard Law’s Berkman Center for Internet and Society.
– Gandhar Savur, Savur, Threadgold & Pellecchia, Partner, Law firm specializing in entertainment and intellectual property law.
– Amyt Eckstein, Moses & Singer, Attorney, Law firm specializing in technology and intellectual property law.
Eyebeam is the leading not-for-profit art and technology center in the United States. Founded in 1997, Eyebeam was conceived as a non-profit art and technology center dedicated to exposing broad and diverse audiences to new technologies and media arts, while simultaneously establishing and demonstrating new media as a significant genre of cultural production.